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Seething Mana

From Mabinogi World Wiki

Description

Seething Mana.png
Uses the combined effect of Mana and Dorcha to negate the effects of an enemy's Magic Defense and Magic Protection. Dorcha is released at the exact moment Mana is activated, minimizing the amount of time the Mana is surrounded by Dorcha and preventing fusion. When the Dorcha is released, a unique pattern is drawn, which the Mana passes through. As proficiency increases, the caster will be able to produce greater effects with less Dorcha.

Details

  • Requires a Wand or Staff to use.
  • The user laces their magical attacks with Dorcha, granting additional Piercing Levels to Magic and Dark Diviner skills in exchange for consuming additional Dorcha per cast.
  • This is a toggleable skill that invokes the Seething Mana status while active, granting additional piercing to compatible skills as long as the user can maintain the upkeep of Dorcha.
    • The skill will not automatically toggle off if the user runs out of Dorcha, however the effects will not apply until the user regains enough Dorcha to do so.
  • The skill's rank will determine the maximum amount of piercing provided, however the user must also meet certain Magic Attack thresholds for each piercing level.
    • 1 additional piercing level requires 1000 Magic Attack.
    • 2 additional piercing levels require 1200 Magic Attack.
    • 3 additional piercing levels require 1400 Magic Attack.
  • The amount of Dorcha consumed depends on the type of magic being cast, with Bolt spells starting with the lowest cost and Advanced Magic/Dark Diviner skills starting with the highest cost.
    • Despite not being listed, Blaze is also compatible with this skill and will receive the piercing effect.
  • As Dark Diviners generate 0.5 Dorcha when casting Magic talent skills, it can heavily reduce (but not eliminate) the Dorcha costs of this skill if mostly fighting with Magic talent skills.
  • This skill gains the ability to ignore a portion of enemy Magic Defense on top of the piercing effects when used by a Link 9 Dark Diviner.
    • Wands ignore 400 Magic Defense.
    • Staves ignore 600 Magic Defense.
  • This skill gains one additional piercing level (with no Magic Attack requirement) when used by a Link 10 Dark Diviner.

Summary

Rank F E D C B A 9 8 7 6 5 4 3 2 1
Required AP 10 14 18 22 26 30 35 40 45 50 60 70 80 90 110
Required AP (Total) 10 24 42 64 90 120 155 195 240 290 350 420 500 590 700
Additional HP 1 - 1 - 1 - 1 - 1
Additional HP (Total) 1 - 2 - 3 - 4 - 5
Additional Stamina - 1 - 1 - 1 - 1 - 1
Additional Stamina (Total) - 1 - 2 - 3 - 4 - 5
Additional Int 2 1 2 3 5
Additional Int (Total) 2 3 4 5 6 7 9 11 13 15 17 19 22 25 30
Maximum Piercing Level 1 2 3
Dorcha Use (Bolt Magic) 0.9 0.8 0.7 0.6
Dorcha Use (Intermediate Magic) 1.3 1.2 1.1 1 0.9 0.7 0.6
Dorcha Use (Advanced Magic+Dark Diviner) 1.6 1.4 1.2 1 0.9 0.7 0.6
Mana Cost on Activation* 50

*Only consumed when toggling the skill on, not when using applicable skills while Seething Mana is already active.

Obtaining the Skill

Training Method

Novice Rank

Method Exp. Count Total
Reach Arcana Level 10 with Dark Diviner
Raise Shadow Flare to Rank B
100.00 1 100.00

Rank F

Method Exp. Count Total
Reach Arcana Level 11 with Dark Diviner
Raise Shadow Flare to Rank B
100.00 1 100.00

Rank E

Method Exp. Count Total
Reach Arcana Level 12 with Dark Diviner
Raise Shadow Flare to Rank A
100.00 1 100.00

Rank D

Method Exp. Count Total
Reach Arcana Level 13 with Dark Diviner
Raise Shadow Flare to Rank A
100.00 1 100.00

Rank C

Method Exp. Count Total
Reach Arcana Level 14 with Dark Diviner
Raise Shadow Flare to Rank A
100.00 1 100.00

Rank B

Method Exp. Count Total
Reach Arcana Level 15 with Dark Diviner
Raise Shadow Flare to Rank A
100.00 1 100.00

Rank A

Method Exp. Count Total
Reach Arcana Level 17 with Dark Diviner
Raise Shadow Flare to Rank 9
100.00 1 100.00

Rank 9

Method Exp. Count Total
Reach Arcana Level 19 with Dark Diviner
Raise Shadow Flare to Rank 9
100.00 1 100.00

Rank 8

Method Exp. Count Total
Reach Arcana Level 20 with Dark Diviner
Raise Shadow Flare to Rank 8
100.00 1 100.00

Rank 7

Method Exp. Count Total
Reach Arcana Level 27 with Dark Diviner
Raise Shadow Flare to Rank 7
100.00 1 100.00

Rank 6

Method Exp. Count Total
Reach Arcana Level 30 with Dark Diviner
Raise Shadow Flare to Rank 6
100.00 1 100.00

Rank 5

Method Exp. Count Total
Reach Arcana Level 40 with Dark Diviner
Raise Shadow Flare to Rank 4
100.00 1 100.00

Rank 4

Method Exp. Count Total
Reach Arcana Level 46 with Dark Diviner
Raise Shadow Flare to Rank 3
100.00 1 100.00

Rank 3

Method Exp. Count Total
Reach Arcana Level 48 with Dark Diviner
Raise Shadow Flare to Rank 2
100.00 1 100.00

Rank 2

Method Exp. Count Total
Reach Arcana Level 50 with Dark Diviner
Raise Shadow Flare to Rank 1
100.00 1 100.00

Rank 1

Method Exp. Count Total
Cannot advance further 100.00 1 100.00

References